![]() All for six hours of following some impossibly elite NPCs through increasingly tight, generic corridors. That it even bothers with its campaigns any more is surprising, let alone that it spends hundreds of millions of dollars, hires A-list Hollywood actors, and crafts dozens of photorealistic cutscenes. A multi-billion dollar franchise, dominating mainstream sales every year, primarily bought for its multiplayer, and depicted with world-leading graphics. But the extremes to which it goes to fail to be progressive in any meaningful sense are even more spectacular.Īctivision’s series is, without question, extraordinarily successful. While the worst excesses of the COD campaigns were firmly established many years ago, they are far more starkly and grimly revealed when more easily comparable with the series’ own heritage. And it is very little fun to play.Īs the franchise returns to its WWII origins, it’s absolutely fascinating - and deeply demoralising - to see just how much its sensibilities have so radically changed. ![]() A clandestine group of the world’s most elite soldiers attempt to infiltrate the Gestapo, before uncovering conspiratorial gibberish akin to the plot of a Wolfenstein game. To play it today (and you shouldn’t, it’s dreadful) is to see the conflict used as a backdrop for a woefully inept attempt at exploiting the valuable notion of a diverse, modern-minded game. ![]() Call Of Duty: Vanguard’s campaign, released last week, is a game that couldn’t give a shit about the Second World War. ![]()
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